An Interactive Light Installation: New Moon, “The moon is a mysterious, seductive, and powerful entity. It draws the tides and eclipses the sun, and yet, perhaps by virtue of its relationship with night and darkness, the moon is an intimate celestial body – she casts her silver light as if for each dreamer individually.” The artists Caitlind R.C. Brown & Wayne Garrett write about their new work: New Moon.
An eye-catching piece of art stands on in Triangle Park, Lexington, to attract and engage passersby. The installation is a very innovative creation that utilizes approximately 5500 burnt out incandescent bulbs collected from local communities.
As children and adults start taking part in this art piece they begin to engage with one another, creating a very playful and fun public atmosphere. The wheel of the installation says “turn me”, inviting people to engage with the art; as they do so, they manipulate the direction of light being produced, mimicking the actual phases of the moon, as if they were controlling the passing of time.
The purpose of the entire structure is to allow individuals to play and to discover new possibilities in a fun and inviting environments. It is an attraction hub for social and public activities; as a forever-changing center piece, New Moon connects people to concepts such as light and darkness. The installation was revealed on February 21, 2014, connecting people for a chance to play in a beautiful outdoor space.
Project info:
Architects: Brown & Garrett
Country: USA
Year: 2014
Photographs: Courtesy of Brown & Garrett
















Maiar Mansour is an editor at Arch2O with a unique lens shaped by her background in architecture, visual arts, and human-centered design. A graduate of the Faculty of Fine Arts, Maiar discovered her passion for UI/UX through civil society work, storytelling workshops, and freelance design for arts events. Her editorial approach blends emotional intelligence with a strong visual sensibility, guided by a belief in storytelling and design coherence. With training from ITI and Udacity and hands-on experience as a UI/UX designer, she brings fresh perspectives on how environments shape human behavior, emotion, and interaction in design.
